Modelling Character & Modular Clothing Parts
I modlled the cloak and tunic as different parts and wait painted them to a bone each, because I wanted to test out Unreals Cloth Physics.
UVs
I tried to create the membranes of the wings transparent by changing the opacity of the texture map, in the digital drawing software I was using. however when it incorperated it into Substance and then Unreal it not appear transparent. If I want to try and achieve this effect, I should try exploring Opacity maps to get the effect working.
Substance Painter
Demon Character in Unreal Engine 4
Rigging
Rig Demonstration
Rig Hierarchy Outline
Animations in Unreal Engine 4
(Work in Progress)
(Work in Progress)