A fire effect test I created within Blender, using I noise texture modifier and an empty to get the flames effect

All the Animations had to be setup in 3 parts

Back Hand Spring Animation

Front Flip Animation

Cork Screw Jump Animation

Character Run Cycle

Camera Track Wallrun

Flipped Wallrun Animation (the wall run animation was required on both sides)

In these Next Two videos I was testing the collisions of two variants of the modular platforms

In this video I was testing to see if the collisions for the Fountain were working

Testing the Collisions of the Obstacles which the character would have to slide under

The Next series of videos looks at the development of the fire effects for the character's feet
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